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Elden Ring: Stunning but Poorly Optimized on PC

Elden Ring is one of the best games ever made — and one of the rougher PC ports out there. The base game has frame-pacing issues, shader compilation stutters, and inconsistent performance that hardware alone can’t fully fix. This guide covers the best hardware and software workarounds to get Elden Ring running smoothly in 2026.

Elden Ring System Requirements

TierCPUGPURAMTarget
MinimumIntel Core i5-8600K / Ryzen 5 3600GTX 1060 3GB / RX 580 4GB12 GB1080p/30 Low
RecommendedIntel Core i7-8700K / Ryzen 5 3600XGTX 1070 8GB / RX 5700 XT16 GB1080p/60 High
High FPS 1440pIntel Core i7-12700K / Ryzen 7 7700XRTX 5060 Ti / RX 907016 GB1440p/60+ Max

The Real Problem: Shader Compilation Stutters

Elden Ring compiles shaders on the fly (like most FromSoftware games), causing stutters the first time new visual effects pop up. Fixes:

  • Install on an NVMe SSD — faster shader cache read/write speeds
  • Use Elden Ring Reforged or Seamless Coop mod which includes shader pre-compilation
  • Do not delete your DirectX shader cache (Windows Storage → Temporary Files)
  • Use Lossless Scaling app for frame generation if targeting 60+ FPS

Frame Rate Cap: Why Elden Ring Plays Best at 60 FPS

Elden Ring’s physics engine is tied to frame rate. At 60 FPS, physics and hitboxes behave as intended. Above 60 FPS without mods, some animations and hitboxes go wrong. Use the Elden Ring 60FPS mod on Nexus Mods to unlock frame rate while keeping the physics correct. For Shadow of the Erdtree, FromSoftware has partly addressed this.

Best Settings for Elden Ring Performance

  • Anti-Aliasing: TAA — FXAA and no AA cause excessive noise
  • Shadows: Medium — Ultra shadows cause significant FPS drops in open areas
  • Global Illumination: Medium to High
  • Motion Blur: Off — competitive visibility improvement
  • Depth of Field: Off — performance improvement with minimal visual loss